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F/A-18E Super Hornet
SKU: VRS-FA18E
The VRS F/A-18E Super Hornet, or "Superbug", is the first true 3-axis fly-by-wire combat aircraft designed for Microsoft Flight Simulator. The flight model is not "fly-by-wire-like", it's a dynamic, fully control-law-dependent proportional control system driving a single (ordinance independent) neutrally-statically-stable base flight model. Crafted by a small, dedicated team of developers who also happen to be engineers in real life, the VRS F/A-18E seeks to provide what we believe is by far the most comprehensive overall simulation of ANY combat aircraft ever created for the Flight Simulator franchise. VRS has created a truly remarkable and faithful reproduction of the U.S. Navy's newest strike fighter.
- Study-level simulation designed based on U.S. Navy NATOPS flight manuals.
- The only true fly-by-wire control augmentation system (CAS) available for MSFS.
- A single, dynamic (changes in real-time based on current loadout) base flight model.
- Highly efficient and detailed external modeling recreating every nuance of the F/A-18E.
- Every weapon and store individually modeled with weight, asymmetry and drag characteristics which are shed after release.
- Dozens of custom keystroke commands.
- State of the art virtual cockpit (VC) with high resolution textures, HUD collimation, dynamic shadow effects.
- 2D panels available in native resolutions up to 1920x1200. An easy-to-use “Panel Navigator” may be used to quickly bring up any of a dozen sub-panels.
- Mutiple Panel configurations (via ACM): 2D+VC, VC-only and 2D-only.
- Thousands of combinations of firing and droppable ordinance.
- Built-in carrier operations (catapult and arresting mechanisms only. No carrier included).
- Built-in aerial refueling using any AI aircraft. Receive (IFR) or deliver (buddy tank) fuel.
- Fully animated canopy and full NACES 0/0 ejection sequences.
- Procedural animation system including firing missules and droppable bomb animations.
- Over 70 22K 16-bit discrete cockpit sound samples.
- Engine Sounds licensed from Turbine Sound Studios.
- 3D landing lights licensed from A2A.
- 400 pages of documentation including a 100 page tutorial.
- Simulated combat capability including A/A missiles and SAM tracking and evasion.
- 40 official liveries including all active USN E model squadrons, CF, Swiss, and RAAF.
- Comprehensive failure and battle damage system.
- Multiple aspect ratio support (via ACM) including 4:3 (standard), 16:10 (computer widescreen) and 16:9 (HD video).
- Sharp vector graphics and advanced lighting techniques (no more dark VC lights).
- Custom 12-mode autopilot which mimics the actual F/A-18E AFCS:
- Professionally designed Aircraft Configuration Manager (ACM):
- Comprehensive, custom primary systems modeling:
- World-class tech support via official support forums.
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System Requirements:
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As this is a unique fly-by-wire control system, pelase expect to spend approximately 15 minutes configuring your controllers for the FBW system (see Getting Started Guide) after installation.
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| MSFS: |
9.1 (FS2004) |
| .NET: |
2.0+ (freely available from www.microsoft.com/NET/) |
| FSUIPC: |
3.82+ for FS9 (freely available from www.schiratti.com/dowson.html) |
| OS: |
Windows XP (SP2) or Vista (any version) |
| RAM: |
1MB (XP)/2GB (Vista) |
| Storage: |
250MB |
| Internet: |
Required for product activation. Optional for automatic updates. |
| Controllers: |
Joystick mandatory. Separate rudder and throttle highly recommended. Force feedback NOT supported. |
| Graphics |
128MB 1024x768 |
| CPU: |
2.0GHz P4/AMD equivalent. |
VR Simulations
| PRICE: |
$44.95 $35.96
$44.95 $35.96 Download - 95Mb
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